I wrote up a prelim review based on way too many hours of gameplay. I tried to keep it as spoiler free as possible. Be gentle with me.
Monhan Nikki Poka Poka Airu Mura Review:
Here is my take on the Monhan Nikki. Before reading it please note that I reviewed this game on the merits of what the package is and not through the prism of other Monster Hunter titles. I will be as objective as possible during this review. It is just my take on the game based on its merits, gameplay and overall entertainment value.
Airu Mura (AM) has defied genre terms for quite some time now most magazines here in Japan label it as ETC. or OTHER. For the purposes of this review I will not attempt to label it as anything other than an entertainment package with varied gameplay mechanics.
The player undertakes the role of what is essentially a world-master or world-manager. The state of your village as a whole is in your control. From the size of the resource gathering areas, to the welfare and status of your hunting party to the general mood of each and every villager towards you, all of these aspects are influenced by your management style. All of this of course has varied purposes and you can choose to make any one aspect of the game your goal, from being the best hunter group to having the fastest Poogies on earth or to have the widest and best collection of rare in-game items you can devote fully to any aspect of the game you enjoy the most. That being said the game is probably not for everyone but I will get into that shortly.
Village Gameplay: 6/10
The game is ruled by a daily timer during which you can opt to do or opt not to do the various village management upkeep tasks set before you. Once the daily timer's clock reaches nighttime the game sends you to bed and you are allowed to save before beginning the next day's chores. At first management and getting to know the villagers will be pretty much your sole occupation until you can build a hunting team and expand other areas of the village which in turn will unlock other facets of the game for you. Village Management is divided into distinct parts, Villager Rapport, Gathering, Poogi Raising, Fishing and Quests. The Quests given to you by the villagers help to unlock further gathering areas or earn you the trust of Airus willing to be part of your hunting team, others will unlock more facilities for your village that unlock more activities for you and your villagers. Early in the game these tasks will consume a great deal of your game time until you master the basic hunting quests and have completed all the Poogie related activities, at which point gameplay expands into other territories. The village portion is extant and it would be difficult to describe it here without spoiling the game for anyone, suffice to say if you like this style of game then there Airu Mura has just about everything you want. Every act leads to returns either immediately or later on so again if you are detail driven this might just be the game for you. If you are more action driven this slow pace, act/reward may be a total turn off.
Hunting Gameplay: 7/10
Much like other entries into the Monster Hunter universe, this game features, Gathering quests, Seek and Find and of course Monster Hunting. Hunts are undertaken from the Guild and it is through the guild that you will be able to organize your hunting party. Each party can consist of a maximum of 12 Airus and each Airu has a different function. Some play music, some gather minerals others gather herbs, some fish, some are pure hunters (warriors/damage dealers). Without exception if you choose to import an Airu from a 2ndG/Freedom Unite save file that Airu will be a hunter type, clad in whatever armor they are presently wearing in the 2ndG/Freedom Unite file. Unlike other Monster Hunter games hunts take place on a side-scrolling system similar to Patapon but without the music. Key commands order your group to gather attack or advance. The more varied the hunting party the more varied the commands, mineral gathering, sheering, music, and other commands are available depending on your party set up. This makes party management very important for every hunt, as you don't want an unusable command to pop up during a key fight. This may break the deal for some players as the commands that do pop up are random and in many cases do not reflect the most appropriate actions for any given situation. You might be facing a foe but only gathering commands or sleep commands appear when you all you want is the attack command. In addition, your party does grow tired over the course of missions as well and their response is slowed so that adds another layer of management that can sometimes be cumbersome if you just hop on a quest and forget to check your party's status. Like all Monster Hunter games preparation is its own reward in this spin-off title as well. A very complex heavly-layered game wrapped in a cute package.
Graphics: 7/10
Speaking of cute, the graphic style will be a turn-off for some and a welcome trait for others. The colors are light and bright. The outfits on the villagers are lively and in some cases hearken to the Smurfs where you can tell what a villager likes/does by simply looking at them, in much the same way you knew what a Smurf did when you heard their name. Load times are quick and nice thanks to the install file (120megs or so are required) and even the enemies are very cute or to others so cute they should be shot with a nuclear rocket and banished from sight forever. The textures are simplistic as is the shading, this is no 2ndG or God of War but for what it is everything matches nicely and the village is lively and gets livelier the more you work on it. It all fits but it isn't pushing the hardware anywhere near what it could and be that much more smooth in terms of overall presentation.
Sound: 6/10
Nothing mind-blowing or gratifying if anything it is a lot of cute renditions from already existing material or unique cute and fitting music. Even when hunting, it doesn't feel so dangerous but it is lively and maintains the tempo required for a given situation. Sound effects are also equally fitting, grumpy characters, sound grumpy, fishing is accompanied by lots of splashes and bobbing sounds and it is in general just cute.
Overall: 6/10
The presentation is fantastic for what it is, but I have to acknowdlege this isn't for everyone. The pace of play is slow especially early on and as the village grows so do your duties to every facet you have expanded. For some this is going to be great for others this is going to be boring. While it does have much more cohesieveness compared to other titles that inspired it, it really is something of an acquired taste not to mention that for the moment it is only in Japanese and somethings are just impossible to do if you don't understand what you are being told to do. If I were asked to describe it purely in the vein of other Monster Hunter games I would have to say this is one HUGE Pokke Farm that you are making extra extravagant so you can get niftier and niftier things as time goes on. For those of you who enjoy bringing order to things this is the game for you. For those of you who want to take down any all versions of Tigrex this may not be for you at all. The pace is controlled by the daily timer(though you can expand it) the requirements to be efficient outside the village are involved wholly with the village and it consumes the bulk of the gameplay so that may not be exciting. So if you are on the fence hopefully you can watch a friend play it or if it is released in English rent it first and decide. It is entertaining, just probably not in the way that fits an easy description it's charm makes it approachable.
Game Info:
UMD Only (presently only in Japan)
Installation (121mb of memory)
Downloadable Content (planned to be released)
Import Capable (2ndG File only at present)
Firmware Requirements: 6.20
Further Comments:
Should anyone have questions feel free to PM me through the forum. I will not do full blown translations of this game as I don't have the time but I will try to help anyone who needs it. Again this is just my opinion if anyone wants further clarification please PM me through the forum. Happy Hunting.
This post has been edited by Basukesu: 30 August 2010 - 10:12 PM