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@  Basukesu : (21 November 2014 - 12:09 AM) To each his own. Since the capability is there I have found I appreciate when a developer makes use of it. Just access to someone you can relate to is nice.
@  Jader7777 : (20 November 2014 - 09:29 AM) idk why people get hung up on character creation. I hate having to sit there and fiddle with sliders knowing I have to look at the mug for the next 20 or more hours. That's why I like Monster Hunter, a bunch of no-nonsense presets.
@  Basukesu : (20 November 2014 - 01:56 AM) Not yet but I am curious about it, if a demo comes out in Japan Ill see how it is. The main roadblock for me now is lack of character creation options a la Dark Souls or Demon Souls.
@  Halcyon Dtier : (19 November 2014 - 10:09 PM) anyone got lords of the fallen? I tried the demo at a games expo, seemed fun
@  Jask : (19 November 2014 - 07:08 PM) The main conversion part is done on a PC, the issue is you need to make a data dump file in-game then patch in the conversion in-game. If PPSSPP can run Freecheat then that could do it.
@  Quel33 : (19 November 2014 - 06:47 PM) Boo
@  Itako : (19 November 2014 - 11:37 AM) Oh damn.. I don't have a PSP - that's the problem. Is there any other way of converting the save data? I can even put up with hex editing as long as there's a decent tutorial
@  Jader7777 : (19 November 2014 - 08:03 AM) Actually looks like there's quite a few 'early 2015' titles for both 3DS and WiiU
@  Jader7777 : (19 November 2014 - 08:02 AM) Toads Treasure Tracker is coming out Jan 2nd
@  Jader7777 : (19 November 2014 - 08:01 AM) Actually what am I saying, Nintendos doing all the heavy lifting aren't they?
@  Jask : (19 November 2014 - 07:56 AM) Despite all their mistakes, I don't think they're that foolish, especially when they're working so hard to push the series now.
@  Jader7777 : (19 November 2014 - 07:39 AM) This is capcom we're talking about. Making smart business decisions based on market trends is not their strong point.
@  Jask : (19 November 2014 - 06:34 AM) Games are normally released on a Friday in Europe, that's a Monday. And releasing it that soon after Christmas would be a bad idea. I'd put money on it being a placeholder.
@  Jader7777 : (19 November 2014 - 06:19 AM) Other amazon items I've received have never been a 'placeholder' date.
@  Jask : (19 November 2014 - 04:54 AM) I haven't seen them myself, but from what I've heard they look pretty much the same.
@  Basukesu : (19 November 2014 - 04:45 AM) Although I guess they are emulated and not ported. Still I wonder if they look any better.
@  Basukesu : (19 November 2014 - 03:26 AM) Speaking of which, how do those MH games look on Vita from their PSP ports?
@  Jask : (19 November 2014 - 03:19 AM) Sorry Itako, I think I'm the only one around that converts anymore, and I can't do EU conversions. If you have a PSP with CFW we do have guides on how to convert it yourself.
@  Jask : (19 November 2014 - 03:18 AM) Just a placeholder, Jader, and an unlikely one at that.
@  Jader7777 : (19 November 2014 - 02:23 AM) According to Amazon.co.uk Monster Hunter 4U is slated for Jan 5th 2015


MH4 Neopteron Handler details

MH4 Monster Hunter 4 Neopteron Handler Insect Staff Bug Control Staff Hunting Bug 操虫棍 猟虫

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#1 Jask


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Posted 26 July 2013 - 01:02 AM

Alongside Generu Serutas, this week also brings new information on the new weapon type Neopteron Handler. 


First off we've been given a bit more information on the buff system. We already knew that you can get different extract colors depending on what part of the monster you hit, and that each of the four colors is associated with a buff type (white for speed, red for attack, orange for defense, green for health recover). Now we know that white can be added to a different color to enhance it. White + Orange will give you a large defense buff. You can also "double up" by getting two whites while another buff is active. For example, white + orange for Defense Up Large followed by white + white will give you an Earplugs effect. There's also an as yet unexplained "triple up" boost you can get by filling all three slots with white extract. It seems that we don't get a message stating the buff, like we do with HH, but instead we can identify the buff by the aura lines around around character and their color. Furthermore, extract colors also alter your attack moves. 
You can see some gameplay footage for Neopteron Handler in this video (skip to 9:58): 

The Neopteron Handler is different from other weapon types in that you upgrade the staff and the Hunting Bug separately. We can see five bug types shown in the screenshots: ザミールビートル (Zamiiru Beetle, power type), ハルキータ (Harukiita), ガルーヘル (Garuuheru, speed type), マルドローン (Maru Drone) and エボマルドローン (Ebo Maru Drone). Each has its own look, we've seen a butterfly ( ガルーヘル), a beetle (ザミールビートル), and a ladybug. You can mix and match these bugs with each of the staves, though it looks like there's a small item cost to doing so. The screenshots show equipping the Bone Glave with ガルーヘル requiring 2 Monster Bone+, 2 Generu Serutas claws, 1 Large Monster Bone, and 3 Frogs. Each Hunting Bug has its own stats, as you can guess by "speed type" and "power type". The stats for Hunting Bugs are Power, Stamina, Speed, and then one for each of the five elements. You can alter these stats by giving them bug food at the weaponsmith. These foods are acquired by gathering in quests and through quest rewards. The screenshots show two pages of bug food with the first page going up to 8 food types, so there are at least 8-16 foods, but if we assume that the list shown is incomplete, the pattern would suggest at least 40 different bug foods! Bug foods will increase stats but also decrease others. We can see Power Food: Fire that boosts Power and Fire Element by 1 each but reduces Water Element by 2. Hunting Bugs start off dealing shot-type damage to monsters, but you can use food to add element. As you give your Hunting Bugs food they gain points and eventually level up. 

AO9NekS.jpg UYNbmYP.jpg

Source:  http://trinfo.jp/blog-entry-921.html and http://www.capcom.co.../4/buki_01.html

Edited by Jask, 26 July 2013 - 01:26 AM.

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#2 Mad Hatter

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Posted 26 July 2013 - 01:28 AM

Interesting. Very interesting. Sounds extremely versatile, though it also requires a little more work and a little more managing than the other weapons.

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#3 Jask


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Posted 26 July 2013 - 01:34 AM

Yeah, complexity in exchange for power, perhaps. Similar to bowguns, but it looks like it will involve a little less prep work.
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#4 ka_kui


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Posted 26 July 2013 - 01:58 PM

very good info Jask ;)

#5 Nymeria


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Posted 26 July 2013 - 03:09 PM

Wow this weapon type continues to look so fun! If there was no region lock on my 3DS I would not be waiting the long and painful wait for it to be released in Canada. I'd be importing my copy like I did for MHP3rd! x'3


Also tagged with one or more of these keywords: MH4, Monster Hunter 4, Neopteron Handler, Insect Staff, Bug Control Staff, Hunting Bug, 操虫棍, 猟虫

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