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@  Rajko : (24 July 2014 - 06:46 PM) Thx, took me long enough lolol
@  Jask : (24 July 2014 - 06:11 PM) Congrats on beating Shaggy.
@  Rajko : (24 July 2014 - 05:07 PM) Up yer butt Albino Magara bwahahahahaha!
@  Cirno : (24 July 2014 - 02:58 PM) Just watch the bone, it's a pretty distinct color change, a lot easier to see than the meat. The bone turns to a dark grey.
@  17dragonboy : (24 July 2014 - 11:39 AM) Should try and make gourmet steaks. :P
@  Astraeus : (24 July 2014 - 08:59 AM) the trick to cooking food really is just the timing. as soon as the song ends count to 3 and hit the button right when you say 3.
@  BizzarreCoyote : (24 July 2014 - 06:53 AM) Of course, at that point, I had better weapons and equipment. I mowed them down, but I didn't *like* it.
@  BizzarreCoyote : (24 July 2014 - 06:51 AM) I think I screamed a little internally when the Dual Tiggy quest popped up.
@  Emitan : (24 July 2014 - 06:12 AM) *fought Khezo twice because she misread a crafting component's name* Darn. I hate the hitboxes on that glomp attack
@  Orpheo : (24 July 2014 - 05:47 AM) I tried killing the Tigrex the first couple of times too but as it wasn't the focus of the quest I just ran to complete it. Later I went back with G-weapons and owned him. ;)
@  MrT : (24 July 2014 - 05:41 AM) I can imagine your horror when the dual tigrex urgent appeared.
@  BizzarreCoyote : (24 July 2014 - 05:22 AM) It's where I garnered my absolute hatred for Tigrex.
@  BizzarreCoyote : (24 July 2014 - 05:22 AM) First time I played FU, I killed the village Tigrex with 3 seconds to spare on the clock
@  Emitan : (23 July 2014 - 10:25 PM) The first time I played FU I took 40 minutes to kill the Giadrome. Haha.
@  Orpheo : (23 July 2014 - 09:54 PM) And FU monsters don't die too fast, you're just 1337. ;) Anyone who's played a Monster Hunter before will have an easier time than someonw who hasn't because they're already aware of monster patterns. :)
@  Orpheo : (23 July 2014 - 09:53 PM) Yeah, it can be hard to see but it's possible; I would think it easier to notice on Vita than PSP with its beter screen. Still, if you can't there's also using Poogie. If you can nail petting Poogie to perfection (when a heart pops up above Poogie's head) then you've got the timing down for cooking well-done steaks as it's the same. Maybe the audio route is the way to go for you. Regardless, it gets easier once you've got at least one skilled cooking cat as a level 9 (max) generally won't burn steaks.
@  Emitan : (23 July 2014 - 07:19 PM) FU monsters die too fast. I kill them before they limp
@  Emitan : (23 July 2014 - 06:13 PM) I can't detect a color change until burnt :/
@  Orpheo : (23 July 2014 - 05:03 PM) When the music stops playing that means you need to start paying attention. Very quickly the meat will shift slightly darker (undercooked), darker (well done), and darkest (burnt). You have to push at just the right time during the color change.
@  Emitan : (23 July 2014 - 02:37 PM) ...or not


MH4 Neopteron Handler details

MH4 Monster Hunter 4 Neopteron Handler Insect Staff Bug Control Staff Hunting Bug 操虫棍 猟虫

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#1 Jask


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Posted 26 July 2013 - 01:02 AM

Alongside Generu Serutas, this week also brings new information on the new weapon type Neopteron Handler. 


First off we've been given a bit more information on the buff system. We already knew that you can get different extract colors depending on what part of the monster you hit, and that each of the four colors is associated with a buff type (white for speed, red for attack, orange for defense, green for health recover). Now we know that white can be added to a different color to enhance it. White + Orange will give you a large defense buff. You can also "double up" by getting two whites while another buff is active. For example, white + orange for Defense Up Large followed by white + white will give you an Earplugs effect. There's also an as yet unexplained "triple up" boost you can get by filling all three slots with white extract. It seems that we don't get a message stating the buff, like we do with HH, but instead we can identify the buff by the aura lines around around character and their color. Furthermore, extract colors also alter your attack moves. 
You can see some gameplay footage for Neopteron Handler in this video (skip to 9:58): 

The Neopteron Handler is different from other weapon types in that you upgrade the staff and the Hunting Bug separately. We can see five bug types shown in the screenshots: ザミールビートル (Zamiiru Beetle, power type), ハルキータ (Harukiita), ガルーヘル (Garuuheru, speed type), マルドローン (Maru Drone) and エボマルドローン (Ebo Maru Drone). Each has its own look, we've seen a butterfly ( ガルーヘル), a beetle (ザミールビートル), and a ladybug. You can mix and match these bugs with each of the staves, though it looks like there's a small item cost to doing so. The screenshots show equipping the Bone Glave with ガルーヘル requiring 2 Monster Bone+, 2 Generu Serutas claws, 1 Large Monster Bone, and 3 Frogs. Each Hunting Bug has its own stats, as you can guess by "speed type" and "power type". The stats for Hunting Bugs are Power, Stamina, Speed, and then one for each of the five elements. You can alter these stats by giving them bug food at the weaponsmith. These foods are acquired by gathering in quests and through quest rewards. The screenshots show two pages of bug food with the first page going up to 8 food types, so there are at least 8-16 foods, but if we assume that the list shown is incomplete, the pattern would suggest at least 40 different bug foods! Bug foods will increase stats but also decrease others. We can see Power Food: Fire that boosts Power and Fire Element by 1 each but reduces Water Element by 2. Hunting Bugs start off dealing shot-type damage to monsters, but you can use food to add element. As you give your Hunting Bugs food they gain points and eventually level up. 

AO9NekS.jpg UYNbmYP.jpg

Source:  http://trinfo.jp/blog-entry-921.html and http://www.capcom.co.../4/buki_01.html

Edited by Jask, 26 July 2013 - 01:26 AM.

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#2 Mad Hatter

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Posted 26 July 2013 - 01:28 AM

Interesting. Very interesting. Sounds extremely versatile, though it also requires a little more work and a little more managing than the other weapons.

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#3 Jask


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Posted 26 July 2013 - 01:34 AM

Yeah, complexity in exchange for power, perhaps. Similar to bowguns, but it looks like it will involve a little less prep work.
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#4 ka_kui


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Posted 26 July 2013 - 01:58 PM

very good info Jask ;)

#5 Nymeria


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Posted 26 July 2013 - 03:09 PM

Wow this weapon type continues to look so fun! If there was no region lock on my 3DS I would not be waiting the long and painful wait for it to be released in Canada. I'd be importing my copy like I did for MHP3rd! x'3


Also tagged with one or more of these keywords: MH4, Monster Hunter 4, Neopteron Handler, Insect Staff, Bug Control Staff, Hunting Bug, 操虫棍, 猟虫

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