Minegarde: MHFO Wiimote/PSP/PS3 Controller Guide - Minegarde

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MHFO Wiimote/PSP/PS3 Controller Guide And an introduction, too.

#21 User is offline   Reinshiki 

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Posted 30 March 2011 - 12:13 PM

... I am so stupid. Thanks for the info Rikon.

#22 User is offline   grundome 

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Posted 28 April 2011 - 01:25 PM

Hi, i've tried connecting the wiimote classic controller to mhfo and everything works except that the right analog stick does not turn the camera, and the d-pad turns the camera instead in quests. I have followed all your instructions and i need some help to get it to work.
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#23 User is offline   Rikon 

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Posted 19 May 2011 - 02:37 PM

View Postgrundome, on 28 April 2011 - 08:25 AM, said:

Hi, i've tried connecting the wiimote classic controller to mhfo and everything works except that the right analog stick does not turn the camera, and the d-pad turns the camera instead in quests. I have followed all your instructions and i need some help to get it to work.


You might want to check what you did in PPJoy. Be sure to test everything in the Windows control panel before starting the game up and make sure it's all working. There is also the usual "hit the yellow button" fix that might work. I would try helping you out a little more, but I don't have Frontier set up to test and troubleshoot stuff. (Although now that summer is here, I might actually get a chance to play again! :D)

I'm also running Windows 7 now, which doesn't help things much. (I'm going to update the guide for 7 when I get a chance.)

Test things out; if you still have trouble, just send me a PM. (I'm sorry I got back to your post so late.)

#24 User is offline   Fastcat 

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Posted 19 May 2011 - 08:45 PM

Hey everyone. Does anyone know what happened to the old control configuration guide for the PSP? I've used the Korean guide to the best of my abilities, but I couldn't find anything for the weapons. I tried using the PSP pre-made one on the Taiwan server, but it doesn't do the trick nor will it let me edit it. I think the old program that I used/the guide was for was XDCT or something to that manner. I'd appreciate any help and looking forward to play MHFO again.

#25 User is offline   PanzHunter 

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Posted 20 May 2011 - 03:27 PM

View PostFastcat, on 19 May 2011 - 03:45 PM, said:

Hey everyone. Does anyone know what happened to the old control configuration guide for the PSP? I've used the Korean guide to the best of my abilities, but I couldn't find anything for the weapons. I tried using the PSP pre-made one on the Taiwan server, but it doesn't do the trick nor will it let me edit it. I think the old program that I used/the guide was for was XDCT or something to that manner. I'd appreciate any help and looking forward to play MHFO again.


Whats the problem your having? I'm trying to get back into MHFO so i just set everything up. The config that he posted worked for me the only thing i needed to do was change the d-pad and analog stick controls around.

#26 User is offline   Rikon 

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Posted 20 May 2011 - 03:39 PM

MHFO KR should be essentially the same as MHFO JP, so the configuration I posted should work with minimal config. Just make sure your WLAN switch is off, and make sure you click the little "yellow button" I keep telling everyone about:

Quote

Go to the Controls menu, hit the yellow button on the side, select Yes ( ?? in MHFO JP) then pick the TOP MOST OPTION.


That will automatically set all of the controls to the familiar, console MH controls we all know and love and might fix your problem.

As always, send a PM or leave a post if you need any additional help.

#27 User is offline   Fastcat 

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Posted 20 May 2011 - 03:45 PM

I think I'll try the wifi switch when I get home, thanks. :)

#28 User is offline   Rikon 

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Posted 20 May 2011 - 04:15 PM

View PostFastcat, on 20 May 2011 - 10:45 AM, said:

I think I'll try the wifi switch when I get home, thanks. :)


All the WiFi switch does is swap the analog stick and D-Pad. (The guide is designed for the control scheme if you leave the switch OFF.) If you are having trouble with your controls, you might want to try the other suggestion, too.

#29 User is offline   Rikon 

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Posted 24 May 2011 - 11:58 PM

I'm back into Frontier, so I'll be regularly maintaining this guide again. I just added a small bit of information on Xbox 360 controllers (as well as a link to drivers, should people have trouble finding them.)

I haven't paid for another month as of yet, but I plan on doing so when I get my paycheck. (I wish Frontier wasn't so dang expensive, though.)

#30 User is offline   Teigen 

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Posted 05 June 2011 - 01:22 AM

You are a godsend.

My PSP is working flawlessly as a controller and you just saved me money from buying a gamepad. To anyone that gets stuck on the "connecting" screen, boot in recovery mode (holding R if you forgot), and disable RemoteJoy if you have it.

#31 User is offline   Rikon 

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Posted 05 June 2011 - 04:07 AM

View PostTeigen, on 04 June 2011 - 08:22 PM, said:

You are a godsend.

My PSP is working flawlessly as a controller and you just saved me money from buying a gamepad. To anyone that gets stuck on the "connecting" screen, boot in recovery mode (holding R if you forgot), and disable RemoteJoy if you have it.


That's an important thing to note; RemoteJoy hijacks the USB port, rendering FuSA Gamepad unable to use it. As such, this rule should apply to ANY plugin that will wrest control of the PSP's USB jack. I'll be sure to update the guide with this and give you some credit.

Thanks!

#32 User is offline   seiryuhorus 

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Posted 08 September 2011 - 04:40 PM

dont buy madcatz xbox controller it messes up the lay out get MS ver if u can :P

This post has been edited by seiryuhorus: 11 September 2011 - 06:30 PM


#33 User is offline   MHZeith 

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Posted 03 October 2011 - 05:21 AM

View PostRikon, on 20 August 2010 - 11:10 PM, said:

PS3/MotionInJoy Guide

Step 4: Set the buttons to match these:

TRIANGLE: Button 2
CIRCLE: Button 4
CROSS: Button 3.
SQUARE: Button 1.
L1: Button 5
R1: Button 6.
L2 + R2: Buttons 7 and 8.
SELECT: Either 11, or 12 if you want Kick to be start.
L3 + R3: 9 and 10.
START: Either 12, or 11 if you want Kick to be start.





I was extremely confused as to why my PS3 controller had two buttons for the same thing, the O button. The L1 Button needs to be 5 instead of another 4. I just thought I would clear/fix that up so if anyone else became confused they would know the solution. :D

#34 User is offline   Rikon 

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Posted 27 October 2011 - 04:28 AM

View PostMHZeith, on 03 October 2011 - 12:21 AM, said:

I was extremely confused as to why my PS3 controller had two buttons for the same thing, the O button. The L1 Button needs to be 5 instead of another 4. I just thought I would clear/fix that up so if anyone else became confused they would know the solution. :D


Hurrrrr. I can't believe I messed that up. Fixed now. Thanks for the fix!

#35 User is offline   Aisikle 

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Posted 10 December 2011 - 01:04 AM

Thank you very much for this guide, Rikon! It was so easy and quick to set up my PSP as a controller. Just letting you know that I'm running a 6.39 CFW and it works absolutely fine. But I was wondering if there was a way to put better use to the volume buttons? Like perhaps assign them to the back triggers of console controllers? Or maybe if you could make them perform the same function as moving the right thumbstick left and right (so bowgunners can zoom in and out with a scope)? Maybe make them L3/R3? Once again, thank you for this helpful guide!
- As a side note, it might be worth mentioning that people should swap X with O if they're used to the controls of game like MHFU.

This post has been edited by Aisikle: 10 December 2011 - 03:26 AM

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#36 User is offline   Rikon 

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Posted 29 December 2011 - 12:18 AM

View PostAisikle, on 09 December 2011 - 08:04 PM, said:

Thank you very much for this guide, Rikon! It was so easy and quick to set up my PSP as a controller. Just letting you know that I'm running a 6.39 CFW and it works absolutely fine. But I was wondering if there was a way to put better use to the volume buttons? Like perhaps assign them to the back triggers of console controllers? Or maybe if you could make them perform the same function as moving the right thumbstick left and right (so bowgunners can zoom in and out with a scope)? Maybe make them L3/R3? Once again, thank you for this helpful guide!
- As a side note, it might be worth mentioning that people should swap X with O if they're used to the controls of game like MHFU.


From what I remember, the sky is the limit with FuSA gamepad; most if not all of the buttons are assignable, but there is one problematic limit that the program possesses: FuSA Gamepad only allows a 1:1 map of PSP buttons to controller buttons. Each button can only be assigned to one Controller map at a time, as in Button 1 can only be mapped to one PSP button; not two. This limits our options somewhat.

You might be able to do something like that by assigning +/- to seperate buttons and attempting to configure them how you want in game (Difficult). You can also try assigning them to keyboard buttons using something like Joy2Key if nProtect's cardboard security doesn't get in the way.

As for Triggers and L3/R3, I don't even know if Frontier takes those buttons into account, so manual configuration would be required.

It's up to you at this point to tweak and modify the schemes.

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