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@  SemajChaos : (22 May 2013 - 01:22 AM) hmmm
@  17dragonboy : (22 May 2013 - 01:20 AM) He also seems to be... savvy.
@  17dragonboy : (22 May 2013 - 01:19 AM) You have a longsword out, so I would not count on it working out.
@  SemajChaos : (22 May 2013 - 01:19 AM) could i run around him?
@  17dragonboy : (22 May 2013 - 01:18 AM) I should mention the shield guy is right in the way of the 'Prey guy.
@  SemajChaos : (22 May 2013 - 01:18 AM) prey it is
@  SemajChaos : (22 May 2013 - 01:18 AM) well
@  17dragonboy : (22 May 2013 - 01:17 AM) And probably see you coming.
@  17dragonboy : (22 May 2013 - 01:17 AM) So the shield guy would be facing you.
@  SemajChaos : (22 May 2013 - 01:15 AM) mmm
@  17dragonboy : (22 May 2013 - 01:14 AM) The light grey is Kibagami. Dark gray is shield guy.
@  17dragonboy : (22 May 2013 - 01:14 AM) @Semaj: I think I just realized a big confusion with map.
@  SemajChaos : (22 May 2013 - 01:10 AM) One, Champz has responded to your post in the thre....... someone beat me to it
@  One : (22 May 2013 - 01:10 AM) smd
@  SemajChaos : (22 May 2013 - 01:10 AM) smd pls too op
@  Champz : (22 May 2013 - 01:08 AM) One, Champz has responded to your post in thread titled "Quoted for Truth" please check the message when ever you have the time. Thank you
@  One : (22 May 2013 - 01:08 AM) do you even smd
@  SemajChaos : (22 May 2013 - 01:06 AM) thats so weird 4.3 lol but yeah 4.0 is norm
@  One : (22 May 2013 - 01:05 AM) other universitys use 4.0
@  One : (22 May 2013 - 01:05 AM) i assume 100% will give you 4.3

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Mass Effect 3


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#61 Joker

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Posted 12 July 2012 - 03:03 PM

Another batch of Mass Effect 3 multiplayer DLC is on the way!

More human characters, maps and weapons. Basically, the usual stuff! Hopefully these new characters are as cool as they look! They've also gone and implemented a new difficulty - Platinum. This either means that Gold difficulty has been given a nerf, or they just wanted to add a new difficulty for those people who play with friends and can co-ordinate things with ease. If Gold difficulty has indeed been reduced, I'd be more tempted to play it with randoms more often, that's for sure.

Operation: Broadside is also going live this weekend (13th-15th July) and the requirements are somewhat challenging. Completing it will give all players a boost to their med-gel capacity so let's try to get online and meet those requirements! :D

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#62 Joker

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Posted 26 July 2012 - 12:02 PM

Anyone unlocked some of the good stuff for the Earth DLC yet? Here's my thoughts on what I've unlocked so far:

Spoiler

Edited by Joker, 26 July 2012 - 12:03 PM.

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#63 Rageofox

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Posted 26 July 2012 - 02:22 PM

I Have the Paladin, Shadow, Destroyer, and the Slayer, I didn't get any of the guns yet though...
MHFU HR 8; Weapons: Brünhild, Golden Falchion +; Head: Rathian Helm X; Body: Ceanataur Mail Z; Arms: RathSoulVambraces Z; Waist: Rathalos Tasset X; Legs: Rathian Greaves X

#64 Joker

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Posted 28 July 2012 - 10:14 AM

I Have the Paladin, Shadow, Destroyer, and the Slayer, I didn't get any of the guns yet though...


That's the randomness of randomness for you.

I'd like to change my opinion of the N7 Piranha. Like, right now. Been using it more since my previous post and I found that it's actually extremely awesome. I have no idea why my first few uses of the gun didn't go too well but now, it's a completely different story. I put on the Smart Choke V (+50% accuracy/pellet tighten) and the damage increase and this gun just destroys everything.

I initially tried this with my Paladin on Firebase Glacier (my favourite map for doing runs quickly) and it worked so, so well. Using Snap Freeze (AoE, slow movement speed and increased damage against affected by chill) I just tore through pretty much everything. The accuracy mod is, if you ask me, vital for this gun otherwise you'll have too wide a spread. Concentrated, I was able to take out Brutes in just one clip on Silver (8 rounds in a clip) and using Snap Freeze allowed me to de-buff the hell out of it too.

After that, I tried using it with my Batarian Soldier specialized for close-range destruction (Ballistic Blades and Inferno Grenades) and it swept away everything. The only problem with the gun is its weight and that can knock several precious seconds off your power recharge speed. It's not so bad on classes like the Batarian and Paladin (depending on what you've chosen to upgrade) but on Vanguards it's a little annoying because you need to be able to use Biotic Charge to get in and out of situations and having that extra second or two longer to wait can cripple you.

I actually did a couple of Gold runs too, using the Piranha and Paladin combo. I initially went with my Vorcha Sentinel and Reegar Carbine X combo, but got annihilated when my health regeneration wasn't fully active. After that, I changed to my Paladin and did the same map and it went a lot better. You'd think that having multiple Geth Primes and Pyros approaching you on Firebase Glacier would be a bad situation, but we had it covered.

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#65 Rageofox

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Posted 28 July 2012 - 07:48 PM

Nice, I just got the piranha and was using it earlier, its a basic spray n prey weapon
MHFU HR 8; Weapons: Brünhild, Golden Falchion +; Head: Rathian Helm X; Body: Ceanataur Mail Z; Arms: RathSoulVambraces Z; Waist: Rathalos Tasset X; Legs: Rathian Greaves X

#66 Joker

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Posted 30 July 2012 - 10:29 AM

Nice, I just got the piranha and was using it earlier, its a basic spray n prey weapon


Pretty much, yeah. I used it earlier on Gold and was getting long-range kills with it FASTER than I was when I switched to my N7 Tycoon.

I unlocked the N7 Destroyer and M90 Indra Sniper Rifle in the same Premium Spectre Pack. I squealed like a schoolgirl!

Spoiler

Edited by Joker, 30 July 2012 - 10:30 AM.

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#67 Xenomorph42Q

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Posted 31 July 2012 - 07:34 PM

I finally got a new N7 class, the N7 Shadow and oh my God, it is so fun.

Spoiler


I also got the Acolyte pistol and the Piranha IV, which I love.

Edited by Xenomorph42Q, 31 July 2012 - 07:37 PM.

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#68 Joker

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Posted 01 August 2012 - 01:38 PM

I finally got a new N7 class, the N7 Shadow and oh my God, it is so fun.

Spoiler


I also got the Acolyte pistol and the Piranha IV, which I love.


I got the N7 Shadow last night. I always try to end my gaming session by buying a Premium Spectre Pack and it really worked out this time!

Spoiler

Edited by Joker, 01 August 2012 - 01:40 PM.

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#69 Xenomorph42Q

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Posted 01 August 2012 - 11:05 PM

I got rid of Tac Cloak entirely on my Shadow, opting to max out the other 4 abilities, with Shadow Strike and Electric Slash both specialized for max damage.

I can kill a Brute in 2 Shadow Strikes, Ravagers in 1 Shadow Strike and a melee/Disciple shot, and most everything weaker than that dies with 1 Shadow Strike. Even Phantoms. On Silver at least.
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#70 BizzarreCoyote

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Posted 02 August 2012 - 01:59 AM

I recently got the N7 Paladin. He is fucking AWESOME. I've maxed his shield out for increased Melee and added Fire to it, and he kills Brutes in 3 heavy melees. He can bring down Banshees with very little issue as well, and everything else just...dies around him.

Snap Freeze is excellent too, bringing down most unshielded targets with very, very little issue.
I never cared about justice and I don't recall ever calling myself a hero... I have always only fought for the people I believe in. If an enemy appears in front of me, I will destroy it!

#71 Joker

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Posted 02 August 2012 - 07:28 AM

I got rid of Tac Cloak entirely on my Shadow


I considered this, but I've got it firmly embedded into my head that if you're playing an infiltrator class, you MUST have Tactical Cloak. It sounds silly but that's just how I view it.

Last night I reviewed my N7 Shadow and re-organized her powers. Needless to say, it works a lot better than before. Now, I've got the extended duration on Tactical Cloak and the melee damage bonus when cloaked also. The bonus power allows me to use 2 Shadow Strikes within the same cloak, and have around a second or two to run away/attack with the 50% extra melee damage. This works VERY well against anything that isn't a boss enemy.

I ignored Electric Slash again and decided to make my Shadow Strike power buff me a little more as opposed to just going for straight-up damage. I got the 40% damage reduction for 5 seconds after using a strike and, seeing as how this stacks with being in cloak and some enemies (mainly Geth) can somehow still shoot you in cloak, it pretty much gets me out unscathed all the time. If I'm stupid and charge headlong into a Geth Prime and a bunch of Pyros then...well...that's my own fault really. Also, getting the Shield Absorb ability for Shadow Strike works pretty well too as it gives me the cheeky chance of ignoring death by getting my shields back. Seeing as how I almost always operate under my cloak for this character, I don't tend to get shot at THAT much.

As for her Fitness skill tree, I went for the basic Health and Shield bonuses, then sword damage increase after killing an enemy with the sword. Seeing as how Shadow Strike is considered a melee attack, this benefit is pretty much always active for me. Her heavy melee is fairly quick and strong and combined with the Disciple's staggering ability, I can safely melee most enemies without fear of being swarmed.

I got the N7 Hurricane SMG from my Commendation Pack as well, so I outfitted my Shadow with it, brining my power recharge speed to +191% (doesn't affect that much) but giving me close-range power and occassionally, the odd long-range SMG kill. Overall, pretty happy with my new Shadow now that I've got her kitted out properly. I miss Electric Slash but I'm more than happy to forgoe it if I can have fun playing this class, which I do! :)

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#72 Xenomorph42Q

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Posted 02 August 2012 - 03:45 PM

I got the N7 Paladin and absolutely love it. It's a bit finicky to get used to first, since I can block things instead of dodging/taking cover.

Snap Freeze is weird too since it's area of effect, especially with the Range upgrade, is much larger than the actual ice spray visual.

I also played a game of Gold on my Shadow against Cerberus with some buddies, and decided to switch out the Sword's bonus armor damage for Shields/Barrier damage since I was bringing pretty much any shielded enemy down to only 2-4 bars of health, and Phantoms to about 5 bars of health. Since my Shadow specializes in jumping from kill to kill with Shadow Strike and then clearing crowds from cover with Electric Slash, I figure it's better to be able to 1 shot the smaller enemies then just avoid the large armored targets like Atlas, Primes and Brutes all together.

Edited by Xenomorph42Q, 02 August 2012 - 03:50 PM.

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#73 BizzarreCoyote

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Posted 02 August 2012 - 11:36 PM

http://blog.bioware....-u-information/

Info on the new Single Player DLC
I never cared about justice and I don't recall ever calling myself a hero... I have always only fought for the people I believe in. If an enemy appears in front of me, I will destroy it!

#74 Joker

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Posted 03 August 2012 - 07:26 AM

I figure it's better to be able to 1 shot the smaller enemies then just avoid the large armored targets like Atlas, Primes and Brutes all together.


I agree.

I tend to go for the shielded enemies first, depending on what faction we're up against. Centurions and Guardians are my first priority if we're against Cerberus, Pyros and Hunters if it's Geth and, as for the Reapers, the Ravagers and Marauders are the most annoying I find. The basic infantry units might be more numerous but they are easy targets as they are unshielded/unprotected.

I don't often go for the boss enemies because my Shadow Strike, although powerful, doesn't do enough damage to justify me getting too close to them, especially if there are other, smaller enemies still alive. An Atlas or a Brute aren't too bad since they don't often pull out their 1 hit KO move and are fairly easy to take down. Banshees? Well, Banshees pretty much do their 1 hit KO move all the damn time so I tend to stay well away from them. Phantoms aren't too bad but they are easy to kill if they are distracted by another teammate, otherwise they'll put up their little blue bubble and just negate any damage you do.

Edited by Joker, 03 August 2012 - 07:31 AM.

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#75 Xenomorph42Q

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Posted 03 August 2012 - 08:40 PM

I gave it some more thought and decided to play my Shadow like Joker suggested.

Spoiler


With this set up, I can 1 shot everything that's not using Armor with TacCloak + Shadow Strike, then jump to a new target with another Shadow Strike, follow up with Electric Slash to cause detonations on higher strength targets or retreat to a safer position.

My only real stumbling blocks with this kit are boss enemies, Turrets, Geth Pyros and Ravagers. Bosses don't die in 1 shot so I need to immediately flip away and take cover or get stomped. Pyros are NEVER alone and while I can kill them easily I will invariably get swarmed by other Geth. Ravagers have acid blood and that makes me a sad ninja. Cerberus Turrets have magic hacking powers that allow them to see you through your cloak if you Shadow Strike a nearby enemy, so even with ultra stealth, Engineers are still my bane.

Regarding Phantom's bubble shield, they're still vulnerable to normal melee hits and bullets so if they're still immobile from activating it after a teammates botches your Shadow Strike, you might be able to just shoot or melee kill them.

Also, the N7 Paladin is awesome because its shield just wrecks Geth Hunters.

Edited by Xenomorph42Q, 03 August 2012 - 08:47 PM.

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#76 Chaa

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Posted 22 August 2012 - 02:38 AM

Charge>nova>bpsg>melee>rinse+repeat

No more enemies? Insanity my ass.

Lulz Vanguard is still my fav class.

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#77 Joker

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Posted 03 September 2012 - 09:36 AM

Lulz Vanguard is still my fav class.


They recently buffed Vanguard powers actually.

They buffed the base damage of the Biotic Charge for all characters, increased the force of the charge too and also increased the weapon synergy/power synergy power in the vanguard charge skill tree. After seeing this, I wanted to try using these new buffs with the Asari Vanguard and it works really, really well with how I've specialized mine. Thanks to the fact that Asari Vanguards get more of a power damage buff from the passive skill tree and combined with the recent vanguard buffs, you hit pretty damn hard! I can stagger Phantoms regardless of their barrier/health and, as Phantoms are one of my more annoying enemies to fight, being able to stagger them on demand is so helpful.

If you want to try my Asari Vanguard specialty, here's what you need to upgrade:

Spoiler


<~~~Mass Effect 3 Weapons Breakdown~~~>

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Sniper Rifles
----

Spoiler


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Shotguns
----

Spoiler


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Assault Rifles
----

Spoiler




<~~~My custom sets~~~>

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Explosions Everywhere (Batarian Soldier)
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Spoiler


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The Pyromaniac (Vorcha Sentinel)
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Spoiler


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The Pyromaniac (Vorcha Sentinel Melee Specific Build)
----

Spoiler


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HeadbuttBot (Krogan Sentinel Melee Build)
----

Spoiler


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ChargeBot (N7 Slayer)
----

Spoiler


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Harbinger (N7 Destroyer)
----

Spoiler


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TrapHappy (Batarian Sentinel)
----

Spoiler


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TrapHappy (Support Orientated for higher difficulties)
----

Spoiler


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Home Made Tech Bursts! (Quarian Male Engineer)
----

Spoiler



There you have it! I think I might update this post with some of my other sets that I think are good. I feel like sharing! :P

Edited by Joker, 06 October 2012 - 02:24 PM.

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#78 Joker

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Posted 12 November 2012 - 10:24 AM

To any remaining players out there - what do you think of the new content/characters/weapons?

Here's my thoughts...

Spoiler

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