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Dark Souls - Game Discussion [Gaming thread, not a release thread.]

#341 User is offline   Basukesu 

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Posted 16 May 2012 - 11:15 PM

View PostHguols, on 16 May 2012 - 07:06 PM, said:

Right. Well, I turned off my PS3's internet today.

I was making a transaction with the Giant Blacksmith and got the message about being invaded. I did catch the word Gravelord in the prompt.
I assumed that since I was interacting with an NPC, that the invader wouldn't be cheap enough to kill me while I was in the blacksmith menus.

I was wrong.

I totally got backstabbed... for the second time encountering an online player.... dropped 30,000 and kicked right into the blacksmith's work bench. The player had a red glow this time.

FUCK PVP.



I feel your pain. I hate invaders and I hate the concept of PVP in Dark Souls in general. But at the blacksmith? ... That is just low. They should have made PVP different for the game, because not everyone wants to engage in it. It is a huge turn off for me so what I have been doing is making sure my PS3 does not auto-log in when it boots up, then when you start the game it asks to log in, say "cancel" and play in "offline" mode. I usually clear all the way to the boss then quit the game back to the title screen and then log in to online and seek help from others, if I see an invader I unplug the PS3 line to my router. Also if you are not really gunning for a covenant I would join the Warrior of Sunlight covenant. It funnels invaders further back in the queue and increases your chances of getting help.

I have found that keeps my stress levels low when playing online to get help.
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#342 User is offline   Jask 

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Posted 17 May 2012 - 07:04 AM

View PostHguols, on 16 May 2012 - 03:06 AM, said:

Right. Well, I turned off my PS3's internet today.

I was making a transaction with the Giant Blacksmith and got the message about being invaded. I did catch the word Gravelord in the prompt.
I assumed that since I was interacting with an NPC, that the invader wouldn't be cheap enough to kill me while I was in the blacksmith menus.

I was wrong.

I totally got backstabbed... for the second time encountering an online player.... dropped 30,000 and kicked right into the blacksmith's work bench. The player had a red glow this time.

FUCK PVP.

That wasn't a Gravelord, that was a Darkwraith. Gravelords don't invade you, they get you to invade them. If someone invades you, they're either Darkwraith (red) or Darkmoon (blue). Or you're in the forest and they're Forest (blue).

Since not many here seem to be familiar with the workings of multiplayer in this game, I'll give a brief lesson.

Invasion:
  • Darkwraith (red, dark spirit) - invades human players by using red eye or cracked red eye orbs.
  • Darkmoon Blade (blue, spirit of vengeance) - invades human players who have been indicted for invading, broken covenants, or killed a certain NPC. They also invade Dark Anor Londo without notification.
  • Forest Covenant (blue, dark spirit?) - invades human players in the Darkroot Forest
  • Path of the Dragon (white, dragon spirit) - places a dragon eye sign down, which shows up for players holding a dragon scale to see, similar to summon signs. The human host player then has the option of accepting the duel. It is one on one, no other parties will be allowed. Winner gets a dragon scale.
  • Gravelord Servant (human, Gravelord Servant) - places a mobile sign down. Three players' worlds are infected with strong red phantom NPCs. If they find the sign, up to three at once can invade the host to try and rid their world of the curse. You invade them.

Helpful:

  • Way of the White (white) - places a white summon sign down for others to summon them with. Cleric class starters are automatically entered.
  • Sunbros (golden) - places a golden summon sign down for others to summon them with.
  • Princess Guard (white or golden?) - places a white or golden sign down for others to summon them with.

Damn near useless:

  • Chaos Servant (no special online implementation) - They have no online use. The only reasons to join at all are to save a certain NPC or to get certain pyromancies. Or if you're one of those freaks that goes all googly over the Fair Lady.

Misc:
  • In the Painted World you can find a red soapstone. This item lets you drop a red summon sign. When a human player sees this they can summon you into their world for a duel. It's like taking the white/golden summon signs and making it a duel.

Some things to note about being invaded:
  • They don't make sound, you do.
  • If you die, you lose your human form, but have a chance to return to where you died to touch your bloodsplat and regain all souls and humanity lost. If you die again before touching it, it's gone. I've lost 815k souls and 20 something humanity through this and stupidity.
  • They can only invade you if you're in human form. If you don't want to be invaded, stay hollow. You'll still get to see notes, blood splats, and I think specters (ghosts of online people currently playing) too. If you want to summon someone to help you, clear a path to where you'll summon help, then go human and run there.
  • Even having just one person with you will help greatly against invasions, and fighting off invaders can be lucrative for souls. I once made a couple hundred souls hanging around the forest with a friend killing invaders. Lasted a good hour. Good souls for the level we were at. Having two summoned helpers fucks over all but the talented PvPer.
  • Some people will give up and leave if they have a hard enough time finding you, others will find the hunt enjoyable. Hide and seek can be fun.
  • The help-based covenants will lower the chance of you being invaded by populating your online lobby with more people in the same covenants. Those three pull you closer to members of the same (Princess Guard pulls you closer to members of all three).
  • Chameleon. Be wary of miss-colored pots.


Roughly how the servers work:

Players are grouped into small lobbies. I believe these are based on location and ping, possibly level too. as people come and go, the server will replace people in it. As mentioned, some covenants affect who is filling the lobbies.


Yes, being invaded when you're unwilling can be a pain, especially when they're being cheap bastards, but when you're willing or ready, it can be fun. There's a reason the game has such a large PvP base. Get the hang of the game, get some good gear, and give it a chance, maybe even summon someone to join in. I recommend most people give invading a try or two. You might like it. Too many people have a bad experience or two with it (especially with what happened to the Burg) and write it off as terrible, without giving it a chance to show its good sides. Yes, there are dickwraiths, but there are also people who will bow and wait for you to do the same, even giving you a chance to use weapon coatings and finish off the mob you're fighting. You also shouldn't do something foolish like much about in your inventory screen when you know there's an invader about. Oh, and you can rake in massive souls and humanity from it too.
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#343 User is offline   Joker 

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Posted 17 May 2012 - 10:14 AM

View PostHguols, on 16 May 2012 - 11:06 AM, said:

FUCK PVP.


This is how I originally felt when I first got invaded and straight-out owned. There's no denying it's annoying when you don't want anything to do with PvP but I also agree with what Jask has said. It can be fun if you run into the right people. Only the other day I was running around in the Blighttown Swamp, near the entrance to Quelaag's Domain when I got invaded by somebody. Initially, I was tempted to just let him find me and kill me so I could end it but when I actually found the invader, they bowed to me and just stood there.

I was tempted to do the same but expected him/her to kill me whilst I was doing it, so instead I just turned away and continued on my way, heading towards the elevator where you can get out of Blighttown. This person kept following me everywhere but wasn't attacking me so I left well alone. They kept bowing to me and when I reached the elevator, I hopped on and the invader tried to follow me but fell off and died instead.

Granted, I've only been invaded three times and I've only killed one of them. They were using the Butcher's Knife and wearing nothing but a sack on their head but it's a victory nonetheless. The other invader found me, bowed to me and then waited for me to bow back. When I didn't, he followed me and waited until my back was turned and then just backstabbed me. I wasn't TOO annoyed at that because I didn't have that many souls on me but the overall concept of people able to invade when you become human is just annoying.

When I get better gear and have a better understanding of the covenants and whatnot, I will more than likely be attempting PvP.

EDIT: One of the reasons I got the game a couple of weeks ago was because a friend showed it to me and I liked it. He told me it was co-op online so that sealed the deal for me. If somebody could answer the following questions, that would be much appreciated:

1. If I wanted to summon my friend to where I am (or vice-versa) how would I/he do this?

2. What actually happens when I/he is summoned? In the booklet it explains that you team up to defeat the area boss but can we run around and just kill other monsters and stuff?

Thanks.

This post has been edited by Joker: 17 May 2012 - 10:22 AM


#344 User is offline   Basukesu 

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Posted 17 May 2012 - 10:59 AM

View PostJoker, on 17 May 2012 - 07:14 PM, said:

This is how I originally felt when I first got invaded and straight-out owned. There's no denying it's annoying when you don't want anything to do with PvP but I also agree with what Jask has said. It can be fun if you run into the right people. Only the other day I was running around in the Blighttown Swamp, near the entrance to Quelaag's Domain when I got invaded by somebody. Initially, I was tempted to just let him find me and kill me so I could end it but when I actually found the invader, they bowed to me and just stood there.

I was tempted to do the same but expected him/her to kill me whilst I was doing it, so instead I just turned away and continued on my way, heading towards the elevator where you can get out of Blighttown. This person kept following me everywhere but wasn't attacking me so I left well alone. They kept bowing to me and when I reached the elevator, I hopped on and the invader tried to follow me but fell off and died instead.

Granted, I've only been invaded three times and I've only killed one of them. They were using the Butcher's Knife and wearing nothing but a sack on their head but it's a victory nonetheless. The other invader found me, bowed to me and then waited for me to bow back. When I didn't, he followed me and waited until my back was turned and then just backstabbed me. I wasn't TOO annoyed at that because I didn't have that many souls on me but the overall concept of people able to invade when you become human is just annoying.

When I get better gear and have a better understanding of the covenants and whatnot, I will more than likely be attempting PvP.

EDIT: One of the reasons I got the game a couple of weeks ago was because a friend showed it to me and I liked it. He told me it was co-op online so that sealed the deal for me. If somebody could answer the following questions, that would be much appreciated:

1. If I wanted to summon my friend to where I am (or vice-versa) how would I/he do this?

2. What actually happens when I/he is summoned? In the booklet it explains that you team up to defeat the area boss but can we run around and just kill other monsters and stuff?

Thanks.



I love the co-op in this game. I loathe the PVP but the Co-op always gets my vote and despite my feelings for PVP I always give a glowing presentation of this game because I like the everything about it(outside of pvp).

Here is a link you may find handy, I think it works for Dark Souls as well and DS users recommended it to me: http://www.demonssou...level-range.php

Punch in your level to see what level range other people need to be able to help you.

You and your friend can do many things to play together. Firstly, choosing a time to play together and then planning where to place a summon sign. Or you can both make a character that you will only use when playing with each other, then plan out where to meet and what to fight and what not. Since you can't meet up via a lobby it is important to be clear about where you are going to leave your summon sign or your friends theirs so you can summon each other quickly. Of course try to avoid places where there are too many signs, so you can spot your friends or they yours easily.

Yes, you can just run around killing crap, but just be aware that also increases the chances of someone invading and if you got someone in your group who you don'T know they may not want to be running around kililng stuff but are hoping to help kill off the boss for the humanity and souls. So take care when doing extended runs.

Have fun out there. if you ever need help with anything and are using a PS3 to play feel free to friend me to PSN Telamonayax or Tealajax.

Enjoy the game, it is infinitely fun!

This post has been edited by Basukesu: 17 May 2012 - 11:01 AM

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#345 User is offline   Jask 

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Posted 17 May 2012 - 10:13 PM

View PostJoker, on 17 May 2012 - 03:14 AM, said:

Granted, I've only been invaded three times and I've only killed one of them. They were using the Butcher's Knife and wearing nothing but a sack on their head but it's a victory nonetheless. The other invader found me, bowed to me and then waited for me to bow back. When I didn't, he followed me and waited until my back was turned and then just backstabbed me. I wasn't TOO annoyed at that because I didn't have that many souls on me but the overall concept of people able to invade when you become human is just annoying.

Yeah, that backstab? That was your own fault. He offered you an honorable duel, you turned him down and ran away, so the gloves were off.

Sorry to burst your bubble, but that invasion that you won, sounds a lot like Maneater Mildred. She's an NPC invasion that happens in Blighttown. There are a couple of those. These NPC invaders don't have that great of an AI, so they aren't too hard. There are some NPCs with fairly good AI though.

View PostJoker, on 17 May 2012 - 03:14 AM, said:

1. If I wanted to summon my friend to where I am (or vice-versa) how would I/he do this?

2. What actually happens when I/he is summoned? In the booklet it explains that you team up to defeat the area boss but can we run around and just kill other monsters and stuff?

Thanks.

1. You have to be human, they have to be hollow. They drop a summon sign, then you wait for their sign to show up. This means waiting for them to be shifted into your lobby. It can take a while, my experiences waiting for a spicific friend have varied from a couple minutes to almost an hour. For best results, plan with them (have them on the phone while playing, or set a time and location) and find an out of the way spot like a corner, where other people are less likely to grab their sign, and where you will know to look.

2. When you summon someone they will show up as a white or golden phantom at the spot that you summoned them. The two of you will then have free run of the area, as usual. You will be limited to the general area though, so you can't just drag them around the whole world with you. If either of you dies, they get sent back to their world. If you beat the boss, they get sent back to their world with souls and humanity. They also get piece of the souls you gain.

Oh yeah, they have to be within a level range of each other. If I remember right, it's 10% of the host's level up or down.

This post has been edited by Jask: 17 May 2012 - 10:14 PM

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#346 User is offline   Joker 

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Posted 18 May 2012 - 07:06 AM

View PostJask, on 17 May 2012 - 11:13 PM, said:

Sorry to burst your bubble, but that invasion that you won, sounds a lot like Maneater Mildred. She's an NPC invasion that happens in Blighttown. There are a couple of those. These NPC invaders don't have that great of an AI, so they aren't too hard. There are some NPCs with fairly good AI though.


Yeah, the name is familiar so it must have been the NPC invasion. She wasn't that hard but her AI was definitely a welcomed change of pace from fighting through the rest of Blighttown.

Anyway, thanks for answering those questions guys! I understand it more now and hopefully can get some co-op action going soon. Of course, he's going to have to level up a bit first so we can play, especially since I can level up fast at the moment by farming the area through the door that you open with the Crest in Darkroot. It might not be that great of a farming spot compared to later in the game, but for me, it works great. Can get 7000 souls per run and it only takes me about 3-5 minmutes to do depending on how the fights go. Thankfully, there's a bonfire right up the stairs too...

#347 User is offline   Jask 

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Posted 18 May 2012 - 07:35 AM

View PostJoker, on 18 May 2012 - 12:06 AM, said:

Yeah, the name is familiar so it must have been the NPC invasion. She wasn't that hard but her AI was definitely a welcomed change of pace from fighting through the rest of Blighttown.

Anyway, thanks for answering those questions guys! I understand it more now and hopefully can get some co-op action going soon. Of course, he's going to have to level up a bit first so we can play, especially since I can level up fast at the moment by farming the area through the door that you open with the Crest in Darkroot. It might not be that great of a farming spot compared to later in the game, but for me, it works great. Can get 7000 souls per run and it only takes me about 3-5 minmutes to do depending on how the fights go. Thankfully, there's a bonfire right up the stairs too...

actually, that's one of the better farming spots for the forsy playthrough. if you get the hang of it, pvp can be far better though, and thats a good place for it early on.
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#348 User is offline   Basukesu 

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Posted 20 May 2012 - 11:37 PM

This video sums up my first play through of Dark Souls. It is so funny how true it is.

Language used in this work is not safe for work:

Spoiler

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#349 User is offline   Hguols 

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Posted 22 May 2012 - 01:21 AM

View PostJask, on 17 May 2012 - 01:04 AM, said:

Yes, being invaded when you're unwilling can be a pain, especially when they're being cheap bastards, but when you're willing or ready, it can be fun. There's a reason the game has such a large PvP base. Get the hang of the game, get some good gear, and give it a chance, maybe even summon someone to join in. I recommend most people give invading a try or two. You might like it. Too many people have a bad experience or two with it (especially with what happened to the Burg) and write it off as terrible, without giving it a chance to show its good sides. Yes, there are dickwraiths, but there are also people who will bow and wait for you to do the same, even giving you a chance to use weapon coatings and finish off the mob you're fighting. You also shouldn't do something foolish like much about in your inventory screen when you know there's an invader about. Oh, and you can rake in massive souls and humanity from it too.


I fail to see how PVP can be fun for anyone unless they enjoy backstabbing people while the unsuspecting are minding their own business.
"Don't like it, stay hollow" just seems like an excuse for gameplay that's broken.

No sir, if I don't like it, I'll be disconnecting my internet.

Don't get me wrong. I love Dark Souls. Its my favorite modern game.
What I don't like is assholes ruining my game experience just so they can get off.

View PostJask, on 17 May 2012 - 04:13 PM, said:

Yeah, that backstab? That was your own fault. He offered you an honorable duel, you turned him down and ran away, so the gloves were off.


This should not happen.

This post has been edited by Hguols: 22 May 2012 - 01:26 AM

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#350 User is offline   Jask 

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Posted 22 May 2012 - 01:52 AM

View PostHguols, on 21 May 2012 - 06:21 PM, said:

I fail to see how PVP can be fun for anyone unless they enjoy backstabbing people while the unsuspecting are minding their own business.
"Don't like it, stay hollow" just seems like an excuse for gameplay that's broken.

No sir, if I don't like it, I'll be disconnecting my internet.

Don't get me wrong. I love Dark Souls. Its my favorite modern game.
What I don't like is assholes ruining my game experience just so they can get off.


You got backstabbed your first invasion. That's too bad. There's actually a hell of a lot more to invasions than backstabbing. There are many videos out there showcasing duels. You can hide away and wait for them to take full advantage of you, or you can face them and have a chance. PvP can be very fun if you just give it a chance. The game wouldn't have such a large PvP community if it wasn't. I've seen people organize day long PvP duel events.

The gameplay isn't broken. Well, not horribly broken. I'll admit, there are some things that are a bit overpowered, but what you saw wasn't one of the broken parts though. "Don't like it, stay hollow" isn't an excuse, it's the function that the developers put in for the people that don't want to deal with PvP. By playing offline you're missing out on things, not just PvP, but co-op and other non-aggressive features. When you don't go human all you miss out on is summoning and invasions.

The only one ruining the game experience for you is yourself. Give it a serious attempt or two, and try not to freak out over it.

View PostHguols, on 21 May 2012 - 06:21 PM, said:

This should not happen.

If you run away from a mob, it will chase you and quite possibly stab you in the back. If you run away from a player, the same thing will happen, they're just smarter about it (usually). If you pull out a bit of courage and take a stand against either, you might just have a chance.

This post has been edited by Jask: 22 May 2012 - 01:58 AM

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#351 User is offline   SemajChaos 

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Posted 22 May 2012 - 07:19 PM

Yeah Hguols, Jask is right. I HATED PvP for a good 5 months (and pretty much the game itself) when I first started Demon's Souls. I didn't get the hang of Man Form and Soul Form, so when I was invaded in 3-1, I had no idea what was going on. As such, being killed by an unknown red enemy really pissed me off. But, then I looked into it, and figured everything out. I gave the PvP a chance, and now that's all I play Demon's/Dark Souls for.

You must understand that the phantom invaders have one thing and one thing only as their objective; killing you. So, what you can do is *only be ALIVE if you are looking for a Phantom Friend*. I NEVER reverse Hollow unless I am actively looking for a partner. Having this friendly player makes the game soooo much more fun. And it makes invasions a whole lot easier.

Secondly, if you want to prove to yourself that you like or dislike PvP, next time you go Hollow, place down a White (or Sunbro Gold) sign. Once you're summoned, you can get the full PvP experience (I can almost guarantee that your host will be invaded several times) without ANY risk at all. If you don't have fun helping someone or fighting their invaders, by all means remain offline or in Hollow. But don't knock it til you try it, cuz I did and now I realize I wasted months of this game.
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#352 User is offline   Hguols 

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Posted 23 May 2012 - 01:22 AM

View PostJask, on 21 May 2012 - 07:52 PM, said:

You got backstabbed your first invasion. That's too bad. There's actually a hell of a lot more to invasions than backstabbing.


I disagree. I've been invaded 3 times, and backstabbed 3 times. You're not going to convince me of something different when my total 100% experience says otherwise. Technically, the more is there... You might be a gentleman and actually fight me....

...or you might take one look at my equipment and opt out to be cheap. That's probably what's happening...

View PostJask, on 21 May 2012 - 07:52 PM, said:

The gameplay isn't broken. Well, not horribly broken.


Any comments I have toward anything broken on Dark Souls have completely to do with multiplayer. As far as I'm concerned, the actual game itself is flawless.

View PostJask, on 21 May 2012 - 07:52 PM, said:

"Don't like it, stay hollow" isn't an excuse, it's the function that the developers put in for the people that don't want to deal with PvP. By playing offline you're missing out on things, not just PvP, but co-op and other non-aggressive features. When you don't go human all you miss out on is summoning and invasions.


You have to be human to get the weapon Grant, Butcher Knife, the Thorn armor Set shield and sword, the Sunlight armor shield and weapon, to kindle bonfires, the human specific dialogues from NPCs... I could go on...

Saying all I miss out on is summoning and invasions is incorrect.

The bottom line is, I have to minimize my exploration and collections because of some online assholes. My options are to shut off my internet to explore in a natural game, or not go human while my wifi is humming away.

View PostJask, on 21 May 2012 - 07:52 PM, said:

The only one ruining the game experience for you is yourself. Give it a serious attempt or two, and try not to freak out over it.

If you run away from a mob, it will chase you and quite possibly stab you in the back. If you run away from a player, the same thing will happen, they're just smarter about it (usually). If you pull out a bit of courage and take a stand against either, you might just have a chance.


The closest I come to running is taking a steb back to take a swig of estus. I don't run from anything or anyone.

The problem is, enemies by bonfire A don't seek me out to kill me while I'm at bonfire B minding my own business. Players do.
The problem is, if someone/something sneaks up on me, I die instantly. Enemies that jump me from behind, at least I have a fighting change. (fighting being the keyword - backstabbing someone with no notice is hardly a fight)

This post has been edited by Hguols: 23 May 2012 - 01:26 AM

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#353 User is offline   Basukesu 

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Posted 23 May 2012 - 01:22 AM

View PostSemajChaos, on 23 May 2012 - 04:19 AM, said:

Yeah Hguols, Jask is right. I HATED PvP for a good 5 months (and pretty much the game itself) when I first started Demon's Souls. I didn't get the hang of Man Form and Soul Form, so when I was invaded in 3-1, I had no idea what was going on. As such, being killed by an unknown red enemy really pissed me off. But, then I looked into it, and figured everything out. I gave the PvP a chance, and now that's all I play Demon's/Dark Souls for.

You must understand that the phantom invaders have one thing and one thing only as their objective; killing you. So, what you can do is *only be ALIVE if you are looking for a Phantom Friend*. I NEVER reverse Hollow unless I am actively looking for a partner. Having this friendly player makes the game soooo much more fun. And it makes invasions a whole lot easier.

Secondly, if you want to prove to yourself that you like or dislike PvP, next time you go Hollow, place down a White (or Sunbro Gold) sign. Once you're summoned, you can get the full PvP experience (I can almost guarantee that your host will be invaded several times) without ANY risk at all. If you don't have fun helping someone or fighting their invaders, by all means remain offline or in Hollow. But don't knock it til you try it, cuz I did and now I realize I wasted months of this game.



Well, both have their ups and downs. I hate invasions though, because like the term implies they are coming into your game uninvited and unwanted. You can call it what you will but that is what it is at the end of the day for a lot of people. Many like it but just as many do not and to be simultaneously robbed of Co-op play because of it is not a good game mechanic at all. I too would call that broken. The whole concept of honorable fight from an invader is ridiculous to me in the first place. In history I don't recall much honor from invaders upon the people they had invaded and the same holds true in this game. It is invasive like an anal check up.

Again if you are into it that is cool, but there are some people (myself included) who can't get into it and I have tried it many times. The invader warning just makes me cringe. I hope the next souls game, if there is one, changes this mechanic to an Arena like place where people who desire PVP can go and beat each other senseless and maybe even get trophies for it or something to make it worthwhile for them. As it is in the current mode, it feels and smells broken to me to have to force PVP on the Co-op community as well.
狩人の名前:狼子 (Los)
狩人級:(2ndG:9)(3rd:6)

#354 User is offline   Jask 

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Posted 23 May 2012 - 10:02 AM

I must admit, I haven't actually played the game in a month or two. Jumped on tonight to satisfy unquenched bloodlust left from an unsuccessful attempt at online in Demon's souls. Sad how barren that one has become, and more so how it will soon become. I ended at something like 1 for 10, but god damn was it fun. All but one guy and the couple three man mobs were polite. They would bow, wait for me to get back onto the platform, and such. Good fights, all through. I even did some good damage on some of the 3v1 fights. The first one I nearly killed two of them and left them one man short at the end. I really do love my strength build, such a powerhouse. No regrets on that build, possibly the funnest build I've played in either game.

I'd forgotten how fun and exciting the game can be. I find myself missing the forest and early game though. Quite tempted to start a new character, but I just don't have the time.
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#355 User is offline   SemajChaos 

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Posted Yesterday, 02:43 AM

I love strength builds. They are always my favorite.

@Basu
I understand that you don't like it. I find it the best part, but it can be infuriating. Especially when you hit lightning bandit's knife tweakers at level 2...
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#356 User is offline   Hguols 

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Posted Yesterday, 04:41 AM

Despite my ranting, I gave it another few shots. I want to enjoy something if I can.
6 encounters in, every one I died from a backstab.

Some dude in the Kiln of the Flame place "backstabbed" me from the front. I don't know how he did it. It wasn't a riposte because I had my shield up and wasn't even attacking. He just walked up to me with his shield up, while facing me, slow motion, I heard that "backstab sound", saw some lightning sparks and I fell over dead.

For real this time. I'm leaving my internet off.
This is so fucking retarded.

This post has been edited by Hguols: Yesterday, 04:42 AM

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#357 User is offline   Jask 

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Posted Yesterday, 05:17 AM

View PostHguols, on 23 May 2012 - 09:41 PM, said:

Despite my ranting, I gave it another few shots. I want to enjoy something if I can.
6 encounters in, every one I died from a backstab.

Some dude in the Kiln of the Flame place "backstabbed" me from the front. I don't know how he did it. It wasn't a riposte because I had my shield up and wasn't even attacking. He just walked up to me with his shield up, while facing me, slow motion, I heard that "backstab sound", saw some lightning sparks and I fell over dead.

For real this time. I'm leaving my internet off.
This is so fucking retarded.

That is what is referred to as a "lagstab", it is much lamented. What level were you fighting in the Kiln at? Did you or the other person start any of the fights with a bow?

I'm sorry to hear that it went so poorly for you.
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#358 User is offline   Akito 

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Posted Yesterday, 06:54 AM

Get dried finger+sign out psn whenever you get invaded if you want to stay online for co-op.

This post has been edited by Akito: Yesterday, 06:55 AM


#359 User is offline   Jask 

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Posted Yesterday, 08:15 AM

View PostAkito, on 23 May 2012 - 11:54 PM, said:

Get dried finger+sign out psn whenever you get invaded if you want to stay online for co-op.


Dried finger makes you get invaded more.
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#360 User is offline   Akito 

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Posted Yesterday, 09:04 AM

Never really used it but if that's the case, Signing out of PSN seems to be your best bet if you don't wanna fight back.

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