Our members have made a total of 6,928 posts We have 467 registered members The newest member is emperorken Most users ever online was 195 on 16 July 2010 - 09:26 PM
A warm welcome and welcome back to users new and old.
Thank you all for visiting our little humble community in it's current state of rebuilding. We will be trying to restore or even improve upon some of our previous features and systems. Please bear with us through this current period.
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As many of you are discovering, we have a chat room. Some of you are having trouble finding it or getting it to work.
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Thank you for participating in the community, we hope you enjoy your stay.
Edit: updated for site changes and moved to Announcements to make it easier to find.
A recent Famitsu release has given new information on the changes to each of the weapon types in Monster Hunter Portable 3rd. We get to see some new weapons and new moves.
Quote
- Sword & Shield -- A new shield-based attack called Back Knuckle can be chained together with the basic shield strike. Both melee moves damage the target's stamina level.
- Dual Swords -- This weapon now grants you a demonic combo meter that fills up as you land attacks while in demon mode. When it's full, you can unleash it to give yourself extra attack and evasion bonuses.
- Greatsword -- Not much new was revealed about this weapon, although apparently charged strikes are going to be a great deal more powerful than before.
- Longsword -- There's a new horizontal slice-and-step move revealed, as well as a new fourth move in Sweeping Slice combos that spins you around and affects all monsters in the local area.
- Switch Axe -- Two new phials -- poison, and a stamina reducer -- can be applied to your weapon.
- Hammer -- All hammer attacks now drain stamina from monsters. You can also dizzy them by attacking their heads.
- Hunting Horn -- The hammer's musical cousin has been revised a bit so that attacking and playing melodies now both work under the same system. Every time you attack, notes fill up a gauge at the top of the screen; after you have enough, you can play the melody to earn assorted effects. You can also play the same melody in quick succession with the right button inputs, letting you power yourself up that much more quickly. Also, there's a new attack that strikes in front of and behind your hunter simultaneously.
- Lance -- There's a new move where you charge forward while still guarding, as well as a new counterattack which you can launch while guarding or after certain attacks.
- Gun Lance -- A quick-reload move is now available after attack, letting you load your gun with one bolt. This move can be combo'd together with others to unleash Full Burst, which fires your full arsenal at once.
- Light Bowgun -- You can now sidestep or dodge forward after attack. Up to two dodge moves can be executed after attack, such as backstep-to-sidestep.
- Heavy Bowgun -- Close range attacks are now melee-based, and you also have a new crouch-and-fire move that cuts down reload time and is chainable, but makes you immobile during the attack.
- Bow -- Three different types of charged attacks are available for this weapon now, including scatter and explosive shots.
A lot of people have been having trouble with the forum signing them out, even if they checked the "remember me" box. It has come to light that this is due to an issue in the cookie that the forum gives. To fix this, you will need to delete your current cookies for the forum and then re-access it.
To do this, go to the tools/settings/preferences in your browser of choice and find the section on cookies, usually under Privacy.. You should be able to remove individual cookies.